OR landing on the enemy hero with one of your tokens to capture it
đ Secret Identity
One of your 5 pieces is the hero. The game picks it randomly. Your enemy doesn't know which one it is! Keep it secret!
⥠Taking Turns
Each turn you start with 5 Action Points (AP). But here's the catch: you lose 1 AP for each piece stuck in cooldown! So if you have 3 pieces cooling down, you only get 2 AP that turn (5 - 3 = 2).
You can:
Move - Walk to an empty space (costs 1 AP)
Attack - Jump on an enemy piece to capture it (costs 1 AP)
đ Captured Pieces
When your piece gets captured:
It goes into "cooldown" for 1 turn
Then you can put it back on the board!
But if your HERO gets captured, you lose!
đ Movement Rules
Regular lanes: Move up, down, left, or right (not diagonal)
Each piece can only use 2 AP maximum per turn
Can't move backward if you already moved forward this turn
Green jungle lanes: You can move diagonally FROM them, but can only enter them by moving left or right
đĄ Tips
Protect your hero! Don't let it get caught
Try to figure out which enemy piece is their hero
Use your other pieces to protect your hero
Attack smartly - captured pieces come back!
âī¸ Kofesto
Turn:1
Current Player:A
AP Remaining:5
Your Hero:unknown
đ Game Over!
đ Heroes Revealed:
A:
B:
Ready to Deploy
Free Deploy
In Cooldown
Game Setup
đ Human vs AI Training
Play 5 games against AI, then we'll create a bot that plays like you!